Maxim Shemanarev, author of the
AGG graphic library has just released an interesting
article about font rasterization.
As a teaser, I'll just show you an image of what Maxim achieves with his graphic library and the FreeType
auto-hinter, which is amazingly readable when compared with Apple's Safari way of rendering fonts (see my
previous post), and has an excellent typographic layout:

I'd love to produce this kind of rendering with Creative Docs .NET. This will, however, require some work on my side: I'll have to use FreeType rather than my own OpenType glyph contour extraction code and I'll have to seriously check the performance of the new code. Rendering with ClearType like sub-pixel RGB output requires per-channel alpha blending. How does it impact performance? I've no idea.